feat(ui): 首次启动加密引导 + 真窗口图标 (.syso)

首次启动:
- 配置文件不存在时弹欢迎对话框:选「启用密码保护」或「稍后再说」
- 选启用直接进 setPasswordDialog,OK 时 store.SetPassword 触发首次保存
- io/fs.ErrNotExist 检测新分支
- modalCard 抽出 modalShell 内核以便 welcomeDialog 自定义 footer

真窗口图标:
- tools/gen_ico 从 PNG 生成多分辨率 .ico(7 尺寸:16~256)
- 提交 rsrc_windows.syso(rsrc 通过 goproxy.cn 生成),go build 自动链入
- tray_windows.go 改用嵌入资源 ID=1,失败 fallback IDI_APPLICATION
- README 更新完整的图标生成流程
This commit is contained in:
2026-06-12 10:07:13 +08:00
parent 727be3557a
commit 133091a32e
9 changed files with 317 additions and 35 deletions
+26 -2
View File
@@ -5,6 +5,7 @@ import (
"errors"
"fmt"
"image/color"
"io/fs"
"os"
"sync"
"time"
@@ -97,6 +98,7 @@ type appState struct {
pwDialog *passwordDialog
setPwDialog *setPasswordDialog
changePwDlg *changePasswordDialog
welcomeDlg *welcomeDialog
importDialog *importLegacyDialog
hotkeyDialog *hotkeyDialog
hotkeyTarget *entry
@@ -169,10 +171,15 @@ func loop(w *app.Window, configPath string) error {
w.Invalidate()
})
// First-load attempt: empty passphrase. If the file is encrypted we'll
// surface a password dialog on the first frame.
// First-load attempt: empty passphrase. The branches are:
// - file missing → first-run welcome dialog (encrypt / skip)
// - file encrypted → password dialog
// - other load error → log + show error banner
if cfg, err := state.store.Load(nil); err != nil {
switch {
case errors.Is(err, fs.ErrNotExist):
global.Log.WithField("func", fn).Info("no config file; showing first-run welcome")
state.welcomeDlg = newWelcomeDialog()
case errors.Is(err, ErrPasswordRequired):
state.pwDialog = newPasswordDialog(i18n.T("msg_password_required"))
default:
@@ -474,6 +481,23 @@ func drawFrame(gtx layout.Context, th *material.Theme, st *appState, w *app.Wind
st.rowMenu = newRowActionMenu(moreTargetIdx, total)
}
// First-run welcome dialog. Routed before all other dialogs so the
// encryption choice appears immediately on a fresh install.
if st.welcomeDlg != nil {
return st.welcomeDlg.Layout(gtx, th, func(r welcomeResult) {
st.welcomeDlg = nil
if r.encrypt {
// Hand off to the existing setPasswordDialog. OK on
// that dialog will call store.SetPassword, which
// creates the config file.
st.setPwDialog = newSetPasswordDialog()
}
// skip: leave entries empty and unencrypted; the user
// can encrypt later via Settings → Set password.
w.Invalidate()
})
}
// Password retry / first-decrypt loop.
if st.pwDialog != nil {
return st.pwDialog.Layout(gtx, th, func(pw []byte, ok bool) {