feat(ui): 系统托盘 + 关闭最小化到托盘
- 原生 win32 实现的 TrayManager:Shell_NotifyIcon + 私有 message-only 窗口承载 popup 菜单,专用 OS 线程跑 GetMessage 泵,避免引入 cgo 依赖。 - WindowSubclass 通过 SetWindowLongPtrW 子类化 Gio 主窗口,拦截 WM_CLOSE:minimize_to_tray=true 时吞掉消息只隐藏窗口;exit 路径下 放行让 Gio 正常关闭事件循环。 - Preferences 新增"最小化到托盘"复选框,切换后立即重装/卸载钩子, 不需要重启程序。 - 托盘菜单提供 Show / Hide / Exit;左键单击图标等同 Show;右键弹菜单。 - 非 Windows 平台所有相关 API 退化为 ErrUnsupported / no-op stub。
This commit is contained in:
@@ -0,0 +1,357 @@
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//go:build windows
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package win32
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import (
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"fmt"
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"runtime"
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"sync"
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"sync/atomic"
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"syscall"
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"unsafe"
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"golang.org/x/sys/windows"
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)
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// TrayItem describes a single popup-menu entry. ID is what comes back on
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// Events() when the user clicks it; Label is the visible text.
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type TrayItem struct {
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ID uint32
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Label string
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}
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// TrayEvent fires when the user activates a menu item or left-clicks the
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// icon. ItemID == 0 means a bare icon click (caller convention: treat as
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// "show main window").
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type TrayEvent struct {
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ItemID uint32
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}
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// TrayManager owns a dedicated OS thread that runs a message-only window
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// to host Shell_NotifyIcon and dispatch popup-menu commands. All public
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// methods are safe to call from any goroutine; they post work onto the
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// tray thread via PostMessage.
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type TrayManager struct {
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tooltip string
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items []TrayItem
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events chan TrayEvent
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mu sync.Mutex
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hwnd uintptr // message-only window owned by tray thread
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menu uintptr // HMENU
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stopped atomic.Bool
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started chan struct{}
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done chan struct{}
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}
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// NewTrayManager spawns the tray thread, creates the icon, and returns
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// once the icon is visible. tooltip is the hover string; items become
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// popup-menu entries in order. The reserved ItemID values 0 (icon click)
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// and 0xFFFF are off-limits to avoid colliding with our internal codes.
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func NewTrayManager(tooltip string, items []TrayItem) (*TrayManager, error) {
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for _, it := range items {
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if it.ID == 0 || it.ID == cmdQuitSentinel {
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return nil, fmt.Errorf("win32: tray item ID %d is reserved", it.ID)
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}
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}
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m := &TrayManager{
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tooltip: tooltip,
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items: items,
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events: make(chan TrayEvent, 16),
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started: make(chan struct{}),
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done: make(chan struct{}),
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}
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initErr := make(chan error, 1)
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go m.run(initErr)
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if err := <-initErr; err != nil {
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return nil, err
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}
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return m, nil
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}
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// Events yields a stream of clicks until Stop closes the channel.
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func (m *TrayManager) Events() <-chan TrayEvent { return m.events }
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// Stop tears the icon down and exits the tray thread. Safe to call more
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// than once.
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func (m *TrayManager) Stop() {
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if !m.stopped.CompareAndSwap(false, true) {
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return
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}
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m.mu.Lock()
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hwnd := m.hwnd
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m.mu.Unlock()
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if hwnd != 0 {
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procPostMessageW.Call(hwnd, uintptr(wmTrayQuit), 0, 0)
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}
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<-m.done
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}
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const (
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wmUser uint32 = 0x0400
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wmTrayCallback = wmUser + 1
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wmTrayQuit = wmUser + 2
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cmdQuitSentinel uint32 = 0xFFFF
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nimAdd uint32 = 0x00000000
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nimDelete uint32 = 0x00000002
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nifMessage uint32 = 0x00000001
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nifIcon uint32 = 0x00000002
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nifTip uint32 = 0x00000004
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wmCommand uint32 = 0x0111
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wmRButtonUp uint32 = 0x0205
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wmLButtonUp uint32 = 0x0202
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mfString uint32 = 0x00000000
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tpmLeftAlign uint32 = 0x0000
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tpmRightButton uint32 = 0x0002
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idiApplication uintptr = 32512
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)
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// trayClassName is unique enough to avoid clashing if another component
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// in the same process happens to register classes.
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var trayClassName, _ = syscall.UTF16PtrFromString("WinAuthGoTrayHost")
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func (m *TrayManager) run(initErr chan<- error) {
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runtime.LockOSThread()
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defer runtime.UnlockOSThread()
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defer close(m.done)
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defer close(m.events)
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hinst, _, _ := procGetModuleHandleW.Call(0)
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if hinst == 0 {
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initErr <- fmt.Errorf("win32: GetModuleHandle failed")
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return
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}
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wndProc := syscall.NewCallback(m.wndProc)
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wc := wndClassExW{
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cbSize: uint32(unsafe.Sizeof(wndClassExW{})),
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lpfnWndProc: wndProc,
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hInstance: hinst,
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hbrBackground: 0,
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lpszClassName: trayClassName,
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}
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wc.cbSize = uint32(unsafe.Sizeof(wc))
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atom, _, e := procRegisterClassExW.Call(uintptr(unsafe.Pointer(&wc)))
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if atom == 0 {
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// ERROR_CLASS_ALREADY_EXISTS is OK — a previous tray manager left
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// the class behind. Other errors are fatal.
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if errno, ok := e.(syscall.Errno); ok && errno != 1410 /*ERROR_CLASS_ALREADY_EXISTS*/ {
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initErr <- fmt.Errorf("win32: RegisterClassExW: %w", errno)
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return
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}
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}
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// HWND_MESSAGE = -3. A message-only window never paints but still
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// receives messages, which is exactly what Shell_NotifyIcon needs.
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const hwndMessage = ^uintptr(2) // ((HWND)-3)
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hwnd, _, e := procCreateWindowExW.Call(
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0,
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uintptr(unsafe.Pointer(trayClassName)),
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0,
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0,
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0, 0, 0, 0,
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hwndMessage,
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0,
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hinst,
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0,
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)
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if hwnd == 0 {
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initErr <- fmt.Errorf("win32: CreateWindowExW (tray host): %w", e)
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return
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}
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m.mu.Lock()
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m.hwnd = hwnd
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m.mu.Unlock()
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// Build the popup menu once. Item IDs are passed straight to
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// TrackPopupMenu and come back via WM_COMMAND's wParam low word.
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menu, _, _ := procCreatePopupMenu.Call()
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if menu == 0 {
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procDestroyWindow.Call(hwnd)
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initErr <- fmt.Errorf("win32: CreatePopupMenu failed")
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return
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}
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for _, it := range m.items {
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label, err := syscall.UTF16PtrFromString(it.Label)
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if err != nil {
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continue
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}
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procAppendMenuW.Call(menu, uintptr(mfString), uintptr(it.ID), uintptr(unsafe.Pointer(label)))
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}
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m.mu.Lock()
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m.menu = menu
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m.mu.Unlock()
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// Load a stock icon as the placeholder. Real apps ship an .ico
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// resource and load it via LoadImageW; doing so requires a build-time
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// .syso embed which is documented in internal/ui/assets/README.md.
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hIcon, _, _ := procLoadIconW.Call(0, idiApplication)
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nid := notifyIconData{
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cbSize: uint32(unsafe.Sizeof(notifyIconData{})),
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hWnd: hwnd,
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uID: 1,
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uFlags: nifMessage | nifIcon | nifTip,
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uCallbackMessage: wmTrayCallback,
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hIcon: hIcon,
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}
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copyTooltip(&nid.szTip, m.tooltip)
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r, _, _ := procShellNotifyIconW.Call(uintptr(nimAdd), uintptr(unsafe.Pointer(&nid)))
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if r == 0 {
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procDestroyMenu.Call(menu)
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procDestroyWindow.Call(hwnd)
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initErr <- fmt.Errorf("win32: Shell_NotifyIcon NIM_ADD failed")
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return
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}
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initErr <- nil
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// Standard GetMessage pump. Exits when our WM_TRAYQUIT handler calls
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// DestroyWindow which posts WM_QUIT via PostQuitMessage.
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var msg msgStruct
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for {
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r, _, _ := procGetMessageW.Call(uintptr(unsafe.Pointer(&msg)), 0, 0, 0)
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if r == 0 || int32(r) == -1 {
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break
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}
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procTranslateMessage.Call(uintptr(unsafe.Pointer(&msg)))
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procDispatchMessageW.Call(uintptr(unsafe.Pointer(&msg)))
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}
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// Cleanup: remove icon, destroy menu, the window already went down
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// during WM_TRAYQUIT.
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procShellNotifyIconW.Call(uintptr(nimDelete), uintptr(unsafe.Pointer(&nid)))
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procDestroyMenu.Call(menu)
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}
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// wndProc handles the small set of messages we care about. Anything else
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// falls through to DefWindowProcW.
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func (m *TrayManager) wndProc(hwnd uintptr, msg uint32, wParam, lParam uintptr) uintptr {
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switch msg {
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case wmTrayQuit:
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procDestroyWindow.Call(hwnd)
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procPostQuitMessage.Call(0)
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return 0
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case wmTrayCallback:
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// lParam low word holds the mouse message; wParam is the icon ID
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// (we only have one icon so we ignore it).
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mouse := uint32(lParam) & 0xFFFF
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switch mouse {
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case wmLButtonUp:
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select {
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case m.events <- TrayEvent{ItemID: 0}:
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default:
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}
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case wmRButtonUp:
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m.showPopupMenu(hwnd)
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}
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return 0
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case wmCommand:
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id := uint32(wParam) & 0xFFFF
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if id != 0 {
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select {
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case m.events <- TrayEvent{ItemID: id}:
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default:
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}
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}
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return 0
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}
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r, _, _ := procDefWindowProcW.Call(hwnd, uintptr(msg), wParam, lParam)
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return r
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}
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// showPopupMenu positions the menu at the cursor and posts the selection
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// back to us as a WM_COMMAND. SetForegroundWindow before TrackPopupMenu
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// is the documented dance to avoid the menu lingering when the user
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// clicks elsewhere.
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func (m *TrayManager) showPopupMenu(hwnd uintptr) {
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var pt struct{ X, Y int32 }
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procGetCursorPos.Call(uintptr(unsafe.Pointer(&pt)))
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procSetForegroundWindowProc.Call(hwnd)
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procTrackPopupMenu.Call(
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m.menu,
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uintptr(tpmLeftAlign|tpmRightButton),
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uintptr(pt.X), uintptr(pt.Y),
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0, hwnd, 0,
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)
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// MSDN: post a benign null message so the menu's modal loop exits
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// cleanly when the user clicks outside it.
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procPostMessageW.Call(hwnd, 0, 0, 0)
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}
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// copyTooltip writes s into the fixed-size buffer used by NOTIFYICONDATAW,
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// truncating to 127 chars + NUL.
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func copyTooltip(dst *[128]uint16, s string) {
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utf := utf16FromString(s)
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if len(utf) >= len(dst) {
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utf = utf[:len(dst)-1]
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}
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copy(dst[:], utf)
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dst[len(utf)] = 0
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}
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func utf16FromString(s string) []uint16 {
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r, _ := syscall.UTF16FromString(s)
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if n := len(r); n > 0 && r[n-1] == 0 {
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return r[:n-1]
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}
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return r
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}
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// -----------------------------------------------------------------------------
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// raw syscalls + structs
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var (
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procGetModuleHandleW = kernel32.NewProc("GetModuleHandleW")
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procRegisterClassExW = user32.NewProc("RegisterClassExW")
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procCreateWindowExW = user32.NewProc("CreateWindowExW")
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procDestroyWindow = user32.NewProc("DestroyWindow")
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procDefWindowProcW = user32.NewProc("DefWindowProcW")
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procGetMessageW = user32.NewProc("GetMessageW")
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procTranslateMessage = user32.NewProc("TranslateMessage")
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procDispatchMessageW = user32.NewProc("DispatchMessageW")
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procPostMessageW = user32.NewProc("PostMessageW")
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procPostQuitMessage = user32.NewProc("PostQuitMessage")
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procLoadIconW = user32.NewProc("LoadIconW")
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procCreatePopupMenu = user32.NewProc("CreatePopupMenu")
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procAppendMenuW = user32.NewProc("AppendMenuW")
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procDestroyMenu = user32.NewProc("DestroyMenu")
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procTrackPopupMenu = user32.NewProc("TrackPopupMenu")
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procGetCursorPos = user32.NewProc("GetCursorPos")
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shell32 = windows.NewLazySystemDLL("shell32.dll")
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procShellNotifyIconW = shell32.NewProc("Shell_NotifyIconW")
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)
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type wndClassExW struct {
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cbSize uint32
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style uint32
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lpfnWndProc uintptr
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cbClsExtra int32
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cbWndExtra int32
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hInstance uintptr
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hIcon uintptr
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hCursor uintptr
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hbrBackground uintptr
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lpszMenuName *uint16
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lpszClassName *uint16
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hIconSm uintptr
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}
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type notifyIconData struct {
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cbSize uint32
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hWnd uintptr
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uID uint32
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uFlags uint32
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uCallbackMessage uint32
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hIcon uintptr
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szTip [128]uint16
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dwState uint32
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dwStateMask uint32
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szInfo [256]uint16
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uVersion uint32
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szInfoTitle [64]uint16
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dwInfoFlags uint32
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guidItem [16]byte
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hBalloonIcon uintptr
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}
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