feat: Phase 1 WinAuth Go 移植完整实现

将原 C#/.NET WinAuth 移植为 Go + Gio GUI,覆盖 Phase 1 全部功能。

核心模块:
- internal/authenticator: TOTP (Google/Microsoft/Okta) + HOTP + BattleNet + Steam,含
  enroll/sync/code 生成、Steam 交易确认轮询
- internal/config: YAML 配置 + 老版 WinAuth XML 导入(DPAPI + Password + Blowfish/PBKDF2 解密链)
- internal/crypto: 现代加密 (WAGO1) + DPAPI 跨平台封装 + 老版 Blowfish ECB
- internal/win32: 单实例 Mutex 锁 + 全局热键管理器 (RegisterHotKey + PeekMessage 泵) +
  SendInput Unicode 注入 + 剪贴板文本/CF_DIB 图像读写 + AttachThreadInput 焦点切换
- internal/hotkey: "Ctrl+Alt+G" 风格快捷键字符串解析/格式化
- internal/qr: gozxing 二维码解码 + otpauth:// URI 解析
- internal/i18n: en/zh-CN/de 三语 TOML

UI 模块 (Gio):
- 主窗口:圆环倒计时进度条、复制按钮 + Toast 反馈、空列表占位、行分隔线
- 添加流程:vendor 菜单 + 各 vendor 独立对话框 + 二维码扫描入口(文件 / 剪贴板)
- 设置:密码加密、老版 XML 导入、每条目热键配置
- Steam:注册向导(含 captcha/email/SMS 多步)+ 交易确认窗

构建:Windows 主目标,非 Windows 平台所有 Win32 功能走 build-tag 桩实现。
This commit is contained in:
2026-06-12 03:10:37 +08:00
commit c671f2115e
165 changed files with 10102 additions and 0 deletions
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package config
import (
"encoding/json"
"errors"
"fmt"
"os"
"gopkg.in/yaml.v3"
"git.wxccs.org/iceking2nd/winauth-go/internal/crypto"
"git.wxccs.org/iceking2nd/winauth-go/internal/global"
)
// Sentinel errors returned by LoadYAML for the encrypted-config password
// path. Callers use errors.Is to distinguish them from generic I/O / parse
// failures.
var (
ErrPasswordRequired = errors.New("config: passphrase required")
ErrPasswordWrong = errors.New("config: wrong passphrase")
)
// SaveYAML writes the receiver as YAML to path. If passphrase is non-empty
// and cfg.Encrypted is true, the entries slice is serialized to JSON,
// encrypted, and stored as EncryptedBlob — entries are NOT written in
// plaintext in that case.
func SaveYAML(cfg *Config, path string, passphrase []byte) error {
const fn = "internal.config.SaveYAML"
logger := global.Log.WithField("func", fn).WithField("path", path)
out := *cfg
if cfg.Encrypted && len(passphrase) > 0 {
raw, err := json.Marshal(cfg.Entries)
if err != nil {
return err
}
blob, err := crypto.EncryptModern(raw, passphrase)
if err != nil {
return err
}
out.EncryptedBlob = blob
out.Entries = nil
}
data, err := yaml.Marshal(&out)
if err != nil {
return err
}
if err := EnsureDir(path); err != nil {
return err
}
tmp := path + ".tmp"
if err := os.WriteFile(tmp, data, 0o600); err != nil {
return err
}
if err := os.Rename(tmp, path); err != nil {
_ = os.Remove(tmp)
return err
}
logger.Debug("config saved")
return nil
}
// LoadYAML reads the YAML config at path. If the file is encrypted,
// passphrase is required and the EncryptedBlob is decrypted into Entries.
func LoadYAML(path string, passphrase []byte) (*Config, error) {
const fn = "internal.config.LoadYAML"
logger := global.Log.WithField("func", fn).WithField("path", path)
data, err := os.ReadFile(path)
if err != nil {
return nil, err
}
var cfg Config
if err := yaml.Unmarshal(data, &cfg); err != nil {
return nil, fmt.Errorf("config: parse YAML: %w", err)
}
if cfg.Encrypted && cfg.EncryptedBlob != "" {
if len(passphrase) == 0 {
return &cfg, ErrPasswordRequired
}
raw, err := crypto.DecryptModern(cfg.EncryptedBlob, passphrase)
if err != nil {
return &cfg, ErrPasswordWrong
}
if err := json.Unmarshal(raw, &cfg.Entries); err != nil {
return nil, fmt.Errorf("config: decode entries: %w", err)
}
}
logger.WithField("entries", len(cfg.Entries)).Debug("config loaded")
return &cfg, nil
}