feat: Phase 1 WinAuth Go 移植完整实现
将原 C#/.NET WinAuth 移植为 Go + Gio GUI,覆盖 Phase 1 全部功能。 核心模块: - internal/authenticator: TOTP (Google/Microsoft/Okta) + HOTP + BattleNet + Steam,含 enroll/sync/code 生成、Steam 交易确认轮询 - internal/config: YAML 配置 + 老版 WinAuth XML 导入(DPAPI + Password + Blowfish/PBKDF2 解密链) - internal/crypto: 现代加密 (WAGO1) + DPAPI 跨平台封装 + 老版 Blowfish ECB - internal/win32: 单实例 Mutex 锁 + 全局热键管理器 (RegisterHotKey + PeekMessage 泵) + SendInput Unicode 注入 + 剪贴板文本/CF_DIB 图像读写 + AttachThreadInput 焦点切换 - internal/hotkey: "Ctrl+Alt+G" 风格快捷键字符串解析/格式化 - internal/qr: gozxing 二维码解码 + otpauth:// URI 解析 - internal/i18n: en/zh-CN/de 三语 TOML UI 模块 (Gio): - 主窗口:圆环倒计时进度条、复制按钮 + Toast 反馈、空列表占位、行分隔线 - 添加流程:vendor 菜单 + 各 vendor 独立对话框 + 二维码扫描入口(文件 / 剪贴板) - 设置:密码加密、老版 XML 导入、每条目热键配置 - Steam:注册向导(含 captcha/email/SMS 多步)+ 交易确认窗 构建:Windows 主目标,非 Windows 平台所有 Win32 功能走 build-tag 桩实现。
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@@ -0,0 +1,142 @@
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// Package hotkey converts between human-readable hotkey strings
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// ("Ctrl+Alt+G") and the win32.Hotkey struct the registration syscall
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// expects. The mapping is intentionally limited to the keys WinAuth
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// users actually configured: letters, digits, F1-F12.
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package hotkey
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import (
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"errors"
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"fmt"
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"strings"
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"git.wxccs.org/iceking2nd/winauth-go/internal/win32"
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)
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// ErrEmpty is returned by Parse when the input is empty or whitespace.
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// It is *not* a syntax error — callers typically treat it as "no
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// hotkey configured" rather than a validation failure.
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var ErrEmpty = errors.New("hotkey: empty")
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// Parse turns "Ctrl+Alt+G" / "ctrl + shift + f5" into a win32.Hotkey.
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// Whitespace and case are ignored. Modifier order is irrelevant.
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func Parse(s string) (win32.Hotkey, error) {
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s = strings.TrimSpace(s)
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if s == "" {
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return win32.Hotkey{}, ErrEmpty
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}
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parts := strings.Split(s, "+")
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if len(parts) == 0 {
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return win32.Hotkey{}, fmt.Errorf("hotkey: malformed %q", s)
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}
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var mods uint32
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var key string
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for _, p := range parts {
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token := strings.ToLower(strings.TrimSpace(p))
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switch token {
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case "ctrl", "control":
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mods |= win32.ModCtrl
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case "alt":
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mods |= win32.ModAlt
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case "shift":
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mods |= win32.ModShift
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case "win", "super":
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mods |= win32.ModWin
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case "":
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// tolerate trailing "+"
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default:
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if key != "" {
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return win32.Hotkey{}, fmt.Errorf("hotkey: more than one base key in %q", s)
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}
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key = token
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}
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}
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if key == "" {
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return win32.Hotkey{}, fmt.Errorf("hotkey: no base key in %q", s)
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}
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if mods == 0 {
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return win32.Hotkey{}, fmt.Errorf("hotkey: %q has no modifier (would conflict with normal typing)", s)
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}
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vk, ok := vkFromName(key)
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if !ok {
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return win32.Hotkey{}, fmt.Errorf("hotkey: unsupported key %q", key)
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}
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return win32.Hotkey{Mods: mods | win32.ModNoRepeat, VK: vk}, nil
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}
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// Format canonicalises h back into a "Ctrl+Alt+G" style string. The
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// modifier order is fixed (Ctrl, Alt, Shift, Win) so two equivalent
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// hotkeys render identically.
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func Format(h win32.Hotkey) string {
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if h.VK == 0 {
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return ""
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}
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parts := make([]string, 0, 4)
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if h.Mods&win32.ModCtrl != 0 {
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parts = append(parts, "Ctrl")
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}
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if h.Mods&win32.ModAlt != 0 {
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parts = append(parts, "Alt")
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}
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if h.Mods&win32.ModShift != 0 {
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parts = append(parts, "Shift")
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}
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if h.Mods&win32.ModWin != 0 {
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parts = append(parts, "Win")
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}
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parts = append(parts, nameFromVK(h.VK))
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return strings.Join(parts, "+")
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}
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// vkFromName maps the lowercase key name to a Win32 virtual-key code.
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// Returns false for anything it doesn't know.
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func vkFromName(name string) (uint32, bool) {
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if len(name) == 1 {
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c := name[0]
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switch {
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case c >= 'a' && c <= 'z':
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return uint32(c - 'a' + 'A'), true
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case c >= '0' && c <= '9':
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return uint32(c), true
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}
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}
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if strings.HasPrefix(name, "f") {
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// F1=0x70, F12=0x7B
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var n int
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if _, err := fmt.Sscanf(name, "f%d", &n); err == nil && n >= 1 && n <= 12 {
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return uint32(0x70 + n - 1), true
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}
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}
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switch name {
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case "space":
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return 0x20, true
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case "enter", "return":
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return 0x0D, true
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case "tab":
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return 0x09, true
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}
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return 0, false
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}
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// nameFromVK is the inverse of vkFromName for the cases Parse accepts.
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// Unknown codes render as their hex value so the UI still shows
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// something.
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func nameFromVK(vk uint32) string {
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switch {
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case vk >= 'A' && vk <= 'Z':
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return string(rune(vk))
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case vk >= '0' && vk <= '9':
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return string(rune(vk))
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case vk >= 0x70 && vk <= 0x7B:
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return fmt.Sprintf("F%d", vk-0x70+1)
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}
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switch vk {
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case 0x20:
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return "Space"
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case 0x0D:
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return "Enter"
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case 0x09:
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return "Tab"
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}
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return fmt.Sprintf("0x%X", vk)
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}
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@@ -0,0 +1,42 @@
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package hotkey
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import "testing"
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func TestParseAndFormat(t *testing.T) {
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cases := []struct {
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in string
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want string
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}{
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{"Ctrl+Alt+G", "Ctrl+Alt+G"},
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{" alt + shift + f5", "Alt+Shift+F5"},
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{"ctrl+1", "Ctrl+1"},
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{"win+space", "Win+Space"},
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}
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for _, c := range cases {
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got, err := Parse(c.in)
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if err != nil {
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t.Fatalf("Parse(%q): %v", c.in, err)
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}
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if Format(got) != c.want {
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t.Errorf("Parse+Format(%q) = %q, want %q", c.in, Format(got), c.want)
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}
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}
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}
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func TestParseRejectsMissingModifier(t *testing.T) {
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if _, err := Parse("G"); err == nil {
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t.Error("expected error for missing modifier")
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}
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}
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func TestParseRejectsUnknownKey(t *testing.T) {
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if _, err := Parse("Ctrl+banana"); err == nil {
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t.Error("expected error for unknown base key")
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}
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}
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func TestParseEmpty(t *testing.T) {
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if _, err := Parse(" "); err != ErrEmpty {
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t.Errorf("expected ErrEmpty, got %v", err)
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}
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}
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