feat: Phase 1 WinAuth Go 移植完整实现

将原 C#/.NET WinAuth 移植为 Go + Gio GUI,覆盖 Phase 1 全部功能。

核心模块:
- internal/authenticator: TOTP (Google/Microsoft/Okta) + HOTP + BattleNet + Steam,含
  enroll/sync/code 生成、Steam 交易确认轮询
- internal/config: YAML 配置 + 老版 WinAuth XML 导入(DPAPI + Password + Blowfish/PBKDF2 解密链)
- internal/crypto: 现代加密 (WAGO1) + DPAPI 跨平台封装 + 老版 Blowfish ECB
- internal/win32: 单实例 Mutex 锁 + 全局热键管理器 (RegisterHotKey + PeekMessage 泵) +
  SendInput Unicode 注入 + 剪贴板文本/CF_DIB 图像读写 + AttachThreadInput 焦点切换
- internal/hotkey: "Ctrl+Alt+G" 风格快捷键字符串解析/格式化
- internal/qr: gozxing 二维码解码 + otpauth:// URI 解析
- internal/i18n: en/zh-CN/de 三语 TOML

UI 模块 (Gio):
- 主窗口:圆环倒计时进度条、复制按钮 + Toast 反馈、空列表占位、行分隔线
- 添加流程:vendor 菜单 + 各 vendor 独立对话框 + 二维码扫描入口(文件 / 剪贴板)
- 设置:密码加密、老版 XML 导入、每条目热键配置
- Steam:注册向导(含 captcha/email/SMS 多步)+ 交易确认窗

构建:Windows 主目标,非 Windows 平台所有 Win32 功能走 build-tag 桩实现。
This commit is contained in:
2026-06-12 03:10:37 +08:00
commit c671f2115e
165 changed files with 10102 additions and 0 deletions
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package ui
import (
"fmt"
"git.wxccs.org/iceking2nd/winauth-go/internal/authenticator"
"git.wxccs.org/iceking2nd/winauth-go/internal/config"
)
// entryFromAuthenticator builds a serializable config.Entry from an
// in-memory authenticator plus its display name. The vendor string is
// derived from the authenticator's Name() (which already returns
// "google" / "microsoft" / "okta" / "hotp" / "battlenet" / "steam").
func entryFromAuthenticator(name string, a authenticator.Authenticator, hotkey string) config.Entry {
return config.Entry{
Name: name,
Vendor: a.Name(),
SecretRaw: a.SecretData(),
Hotkey: hotkey,
}
}
// buildAuthenticator is the reverse of entryFromAuthenticator: it picks
// the right concrete type based on vendor, then asks it to parse the
// stored secret blob.
func buildAuthenticator(e config.Entry) (authenticator.Authenticator, error) {
const fn = "internal.ui.buildAuthenticator"
var a authenticator.Authenticator
switch e.Vendor {
case "google", "":
a = authenticator.NewGoogleAuthenticator()
case "microsoft":
a = authenticator.NewMicrosoftAuthenticator()
case "okta":
a = authenticator.NewOktaVerifyAuthenticator()
case "hotp":
a = authenticator.NewHOTPAuthenticator()
case "battlenet":
a = authenticator.NewBattleNetAuthenticator()
case "steam":
a = authenticator.NewSteamAuthenticator()
default:
return nil, fmt.Errorf("%s: unknown vendor %q", fn, e.Vendor)
}
if err := a.SetSecretData(e.SecretRaw); err != nil {
return nil, fmt.Errorf("%s: decode entry %q: %w", fn, e.Name, err)
}
return a, nil
}