feat: Phase 1 WinAuth Go 移植完整实现

将原 C#/.NET WinAuth 移植为 Go + Gio GUI,覆盖 Phase 1 全部功能。

核心模块:
- internal/authenticator: TOTP (Google/Microsoft/Okta) + HOTP + BattleNet + Steam,含
  enroll/sync/code 生成、Steam 交易确认轮询
- internal/config: YAML 配置 + 老版 WinAuth XML 导入(DPAPI + Password + Blowfish/PBKDF2 解密链)
- internal/crypto: 现代加密 (WAGO1) + DPAPI 跨平台封装 + 老版 Blowfish ECB
- internal/win32: 单实例 Mutex 锁 + 全局热键管理器 (RegisterHotKey + PeekMessage 泵) +
  SendInput Unicode 注入 + 剪贴板文本/CF_DIB 图像读写 + AttachThreadInput 焦点切换
- internal/hotkey: "Ctrl+Alt+G" 风格快捷键字符串解析/格式化
- internal/qr: gozxing 二维码解码 + otpauth:// URI 解析
- internal/i18n: en/zh-CN/de 三语 TOML

UI 模块 (Gio):
- 主窗口:圆环倒计时进度条、复制按钮 + Toast 反馈、空列表占位、行分隔线
- 添加流程:vendor 菜单 + 各 vendor 独立对话框 + 二维码扫描入口(文件 / 剪贴板)
- 设置:密码加密、老版 XML 导入、每条目热键配置
- Steam:注册向导(含 captcha/email/SMS 多步)+ 交易确认窗

构建:Windows 主目标,非 Windows 平台所有 Win32 功能走 build-tag 桩实现。
This commit is contained in:
2026-06-12 03:10:37 +08:00
commit c671f2115e
165 changed files with 10102 additions and 0 deletions
+91
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package ui
import (
"strconv"
"gioui.org/layout"
"gioui.org/widget"
"gioui.org/widget/material"
"git.wxccs.org/iceking2nd/winauth-go/internal/authenticator"
"git.wxccs.org/iceking2nd/winauth-go/internal/global"
"git.wxccs.org/iceking2nd/winauth-go/internal/i18n"
)
// addHOTPDialog asks for {Name, Base32 secret, starting counter}.
type addHOTPDialog struct {
nameEd widget.Editor
secretEd widget.Editor
counterEd widget.Editor
showSec widget.Bool
okBtn widget.Clickable
cancelBtn widget.Clickable
errorMsg string
}
func newAddHOTPDialog() *addHOTPDialog {
d := &addHOTPDialog{}
d.nameEd.SingleLine = true
d.secretEd.SingleLine = true
d.secretEd.Mask = '*'
d.counterEd.SingleLine = true
d.counterEd.SetText("0")
return d
}
func (d *addHOTPDialog) Layout(
gtx layout.Context, th *material.Theme,
onDone func(authenticator.Authenticator, string),
) layout.Dimensions {
const fn = "internal.ui.addHOTPDialog.Layout"
if d.showSec.Update(gtx) {
if d.showSec.Value {
d.secretEd.Mask = 0
} else {
d.secretEd.Mask = '*'
}
}
if d.okBtn.Clicked(gtx) {
secret := d.secretEd.Text()
if secret == "" {
d.errorMsg = i18n.T("msg_empty_secret")
} else {
counter, err := strconv.ParseUint(d.counterEd.Text(), 10, 64)
if err != nil {
d.errorMsg = i18n.T("msg_invalid_counter")
} else {
h := authenticator.NewHOTPAuthenticator()
if err := h.Enroll(secret, counter); err != nil {
global.Log.WithField("func", fn).WithError(err).Warn("enroll failed")
d.errorMsg = i18n.T("msg_invalid_secret")
} else {
name := d.nameEd.Text()
if name == "" {
name = i18n.T("vendor_hotp")
}
onDone(h, name)
return layout.Dimensions{Size: gtx.Constraints.Max}
}
}
}
}
if d.cancelBtn.Clicked(gtx) {
onDone(nil, "")
return layout.Dimensions{Size: gtx.Constraints.Max}
}
body := func(gtx layout.Context) layout.Dimensions {
return layout.Flex{Axis: layout.Vertical}.Layout(gtx,
layout.Rigid(labeledEditor(th, i18n.T("label_name"), &d.nameEd, i18n.T("vendor_hotp"))),
layout.Rigid(labeledEditor(th, i18n.T("label_secret_key"), &d.secretEd, "ABCDEF...")),
layout.Rigid(labeledEditor(th, i18n.T("label_counter"), &d.counterEd, "0")),
layout.Rigid(material.CheckBox(th, &d.showSec, i18n.T("label_show_secret")).Layout),
layout.Rigid(errorLabel(th, d.errorMsg)),
)
}
return modalCard(gtx, th, i18n.T("dialog_add_hotp_title"),
i18n.T("btn_ok"), i18n.T("btn_cancel"),
&d.okBtn, &d.cancelBtn, body)
}