Files
winauth-go/internal/win32/window_subclass_windows.go
T
iceking2nd c0dd3b9028 feat(ui): 系统托盘 + 关闭最小化到托盘
- 原生 win32 实现的 TrayManager:Shell_NotifyIcon + 私有 message-only
  窗口承载 popup 菜单,专用 OS 线程跑 GetMessage 泵,避免引入 cgo 依赖。
- WindowSubclass 通过 SetWindowLongPtrW 子类化 Gio 主窗口,拦截
  WM_CLOSE:minimize_to_tray=true 时吞掉消息只隐藏窗口;exit 路径下
  放行让 Gio 正常关闭事件循环。
- Preferences 新增"最小化到托盘"复选框,切换后立即重装/卸载钩子,
  不需要重启程序。
- 托盘菜单提供 Show / Hide / Exit;左键单击图标等同 Show;右键弹菜单。
- 非 Windows 平台所有相关 API 退化为 ErrUnsupported / no-op stub。
2026-06-12 04:13:35 +08:00

140 lines
4.0 KiB
Go

//go:build windows
package win32
import (
"fmt"
"sync"
"syscall"
"unsafe"
)
// WindowSubclass intercepts the WM_CLOSE message on an external window
// (in our case Gio's app window) and redirects it to a Go callback. The
// caller decides whether to actually close, hide, or ignore.
//
// Implementation notes
//
// - We swap the window procedure via SetWindowLongPtrW(GWLP_WNDPROC),
// keeping a reference to the original so non-WM_CLOSE messages pass
// through unchanged.
// - The Go callback runs on the UI thread of the subclassed window
// (because that's who DispatchMessage'd into our hook). Returning
// false from the callback drops the message; true forwards it on.
// - Only one subclass per HWND is supported. Calling Install a second
// time on the same HWND returns an error.
type WindowSubclass struct {
hwnd uintptr
origProc uintptr
cb func() bool
once sync.Once
gone bool
}
var (
subclassMu sync.Mutex
subclasses = map[uintptr]*WindowSubclass{}
)
// InstallCloseHook subclasses hwnd and routes WM_CLOSE through onClose.
// If onClose returns false the close is swallowed; if true the original
// window procedure handles it (the default behaviour, which destroys
// the window).
func InstallCloseHook(hwnd uintptr, onClose func() bool) (*WindowSubclass, error) {
if hwnd == 0 {
return nil, fmt.Errorf("win32: InstallCloseHook: nil hwnd")
}
subclassMu.Lock()
defer subclassMu.Unlock()
if _, exists := subclasses[hwnd]; exists {
return nil, fmt.Errorf("win32: hwnd %#x already subclassed", hwnd)
}
s := &WindowSubclass{hwnd: hwnd, cb: onClose}
proc := syscall.NewCallback(s.wndProc)
orig, _, e := procSetWindowLongPtrW.Call(hwnd, gwlpWndProc, proc)
if orig == 0 {
if errno, ok := e.(syscall.Errno); ok && errno != 0 {
return nil, fmt.Errorf("win32: SetWindowLongPtrW: %w", errno)
}
return nil, fmt.Errorf("win32: SetWindowLongPtrW returned 0")
}
s.origProc = orig
subclasses[hwnd] = s
return s, nil
}
// Remove restores the original window procedure. Safe to call more than
// once; subsequent calls are no-ops.
func (s *WindowSubclass) Remove() {
s.once.Do(func() {
s.gone = true
subclassMu.Lock()
delete(subclasses, s.hwnd)
subclassMu.Unlock()
procSetWindowLongPtrW.Call(s.hwnd, gwlpWndProc, s.origProc)
})
}
func (s *WindowSubclass) wndProc(hwnd uintptr, msg uint32, wParam, lParam uintptr) uintptr {
if msg == wmClose && s.cb != nil && !s.gone {
if !s.cb() {
return 0
}
}
r, _, _ := procCallWindowProcW.Call(s.origProc, hwnd, uintptr(msg), wParam, lParam)
return r
}
// ShowWindow toggles a window's visibility. cmdShow uses the standard
// SW_* constants (SW_HIDE = 0, SW_SHOW = 5, SW_RESTORE = 9).
func ShowWindow(hwnd uintptr, cmdShow int32) {
procShowWindowProc.Call(hwnd, uintptr(cmdShow))
}
// SW_* constants exposed so callers do not need to redefine them.
const (
SW_HIDE int32 = 0
SW_SHOW int32 = 5
SW_RESTORE int32 = 9
)
// FindWindowByTitle searches top-level windows for one whose title
// exactly matches. Returns 0 when nothing matches.
func FindWindowByTitle(title string) uintptr {
wtitle, err := syscall.UTF16PtrFromString(title)
if err != nil {
return 0
}
r, _, _ := procFindWindowW.Call(0, uintptr(unsafe.Pointer(wtitle)))
return r
}
// PostCloseMessage asks the window to close the same way the user
// clicking the X would. Combined with InstallCloseHook this lets the
// tray "Exit" item route through the same path as a real close, so the
// hook can let it through after setting an "exiting" flag.
func PostCloseMessage(hwnd uintptr) {
procPostMessageW.Call(hwnd, uintptr(wmClose), 0, 0)
}
// -----------------------------------------------------------------------------
// raw syscalls
var (
procSetWindowLongPtrW = user32.NewProc(setWindowLongPtrName)
procCallWindowProcW = user32.NewProc("CallWindowProcW")
)
const (
wmClose uint32 = 0x0010
)
// gwlpWndProc is the GWLP_WNDPROC index. Declared as a var (not a const)
// because Go forbids constant negative-to-uintptr conversion.
var gwlpWndProc = func() uintptr {
x := int32(-4)
return uintptr(x)
}()