c671f2115e
将原 C#/.NET WinAuth 移植为 Go + Gio GUI,覆盖 Phase 1 全部功能。 核心模块: - internal/authenticator: TOTP (Google/Microsoft/Okta) + HOTP + BattleNet + Steam,含 enroll/sync/code 生成、Steam 交易确认轮询 - internal/config: YAML 配置 + 老版 WinAuth XML 导入(DPAPI + Password + Blowfish/PBKDF2 解密链) - internal/crypto: 现代加密 (WAGO1) + DPAPI 跨平台封装 + 老版 Blowfish ECB - internal/win32: 单实例 Mutex 锁 + 全局热键管理器 (RegisterHotKey + PeekMessage 泵) + SendInput Unicode 注入 + 剪贴板文本/CF_DIB 图像读写 + AttachThreadInput 焦点切换 - internal/hotkey: "Ctrl+Alt+G" 风格快捷键字符串解析/格式化 - internal/qr: gozxing 二维码解码 + otpauth:// URI 解析 - internal/i18n: en/zh-CN/de 三语 TOML UI 模块 (Gio): - 主窗口:圆环倒计时进度条、复制按钮 + Toast 反馈、空列表占位、行分隔线 - 添加流程:vendor 菜单 + 各 vendor 独立对话框 + 二维码扫描入口(文件 / 剪贴板) - 设置:密码加密、老版 XML 导入、每条目热键配置 - Steam:注册向导(含 captcha/email/SMS 多步)+ 交易确认窗 构建:Windows 主目标,非 Windows 平台所有 Win32 功能走 build-tag 桩实现。
94 lines
2.7 KiB
Go
94 lines
2.7 KiB
Go
package main
|
|
|
|
import (
|
|
"fmt"
|
|
"os"
|
|
|
|
"github.com/spf13/cobra"
|
|
|
|
"git.wxccs.org/iceking2nd/winauth-go/internal/global"
|
|
"git.wxccs.org/iceking2nd/winauth-go/internal/i18n"
|
|
"git.wxccs.org/iceking2nd/winauth-go/internal/logging"
|
|
"git.wxccs.org/iceking2nd/winauth-go/internal/ui"
|
|
"git.wxccs.org/iceking2nd/winauth-go/internal/win32"
|
|
)
|
|
|
|
const (
|
|
// singleInstanceMutex is the name used by AcquireInstanceLock. The
|
|
// "Global\" prefix would make the lock cross-session; without it
|
|
// each Windows user sees their own copy, which is what we want
|
|
// (config.yaml is per-user anyway).
|
|
singleInstanceMutex = "winauth-go-single-instance-mutex"
|
|
// windowTitle is what AcquireInstanceLock's duplicate path tries to
|
|
// foreground. Must stay in sync with ui.Run's app.Title option.
|
|
windowTitle = "WinAuth"
|
|
)
|
|
|
|
func main() {
|
|
var (
|
|
console bool
|
|
logLevel string
|
|
logFile string
|
|
configPath string
|
|
)
|
|
|
|
root := &cobra.Command{
|
|
Use: "winauth-go",
|
|
Short: "WinAuth (Go port) — TOTP/HOTP authenticator",
|
|
RunE: func(cmd *cobra.Command, args []string) error {
|
|
if console {
|
|
logging.AttachConsole()
|
|
}
|
|
|
|
closer, err := logging.Init(logging.Options{
|
|
Level: logLevel,
|
|
File: logFile,
|
|
Console: console,
|
|
})
|
|
if err != nil {
|
|
return err
|
|
}
|
|
if closer != nil {
|
|
defer func() { _ = closer.Close() }()
|
|
}
|
|
|
|
const fn = "cmd.winauth.main"
|
|
global.Log.WithField("func", fn).Info("winauth-go starting")
|
|
|
|
release, alreadyRunning, err := win32.AcquireInstanceLock(singleInstanceMutex)
|
|
if err != nil {
|
|
global.Log.WithField("func", fn).WithError(err).Warn("instance lock failed; continuing without it")
|
|
}
|
|
if alreadyRunning {
|
|
global.Log.WithField("func", fn).Info("another instance already running; activating it")
|
|
if err := win32.ActivateOtherInstance(windowTitle); err != nil {
|
|
global.Log.WithField("func", fn).WithError(err).Warn("could not activate existing window")
|
|
}
|
|
return nil
|
|
}
|
|
if release != nil {
|
|
defer release()
|
|
}
|
|
|
|
if err := i18n.Init(""); err != nil {
|
|
global.Log.WithField("func", fn).WithError(err).Warn("i18n init failed; falling back to keys")
|
|
}
|
|
|
|
return ui.Run(configPath)
|
|
},
|
|
}
|
|
|
|
root.Flags().BoolVar(&console, "console", false, "Show console window (Windows GUI builds)")
|
|
root.Flags().StringVar(&logLevel, "log-level", "info",
|
|
"Log level: panic|fatal|error|warn|info|debug|trace (or 0..6)")
|
|
root.Flags().StringVar(&logFile, "log-file", "",
|
|
"If set, also write logs to this file in addition to the console")
|
|
root.Flags().StringVar(&configPath, "config", "",
|
|
"Path to the YAML config file (default: %APPDATA%\\winauth-go\\config.yaml or $XDG_CONFIG_HOME/winauth-go/config.yaml)")
|
|
|
|
if err := root.Execute(); err != nil {
|
|
fmt.Fprintln(os.Stderr, "error:", err)
|
|
os.Exit(1)
|
|
}
|
|
}
|