Files
winauth-go/internal/ui/entry_actions.go
T
iceking2nd c671f2115e feat: Phase 1 WinAuth Go 移植完整实现
将原 C#/.NET WinAuth 移植为 Go + Gio GUI,覆盖 Phase 1 全部功能。

核心模块:
- internal/authenticator: TOTP (Google/Microsoft/Okta) + HOTP + BattleNet + Steam,含
  enroll/sync/code 生成、Steam 交易确认轮询
- internal/config: YAML 配置 + 老版 WinAuth XML 导入(DPAPI + Password + Blowfish/PBKDF2 解密链)
- internal/crypto: 现代加密 (WAGO1) + DPAPI 跨平台封装 + 老版 Blowfish ECB
- internal/win32: 单实例 Mutex 锁 + 全局热键管理器 (RegisterHotKey + PeekMessage 泵) +
  SendInput Unicode 注入 + 剪贴板文本/CF_DIB 图像读写 + AttachThreadInput 焦点切换
- internal/hotkey: "Ctrl+Alt+G" 风格快捷键字符串解析/格式化
- internal/qr: gozxing 二维码解码 + otpauth:// URI 解析
- internal/i18n: en/zh-CN/de 三语 TOML

UI 模块 (Gio):
- 主窗口:圆环倒计时进度条、复制按钮 + Toast 反馈、空列表占位、行分隔线
- 添加流程:vendor 菜单 + 各 vendor 独立对话框 + 二维码扫描入口(文件 / 剪贴板)
- 设置:密码加密、老版 XML 导入、每条目热键配置
- Steam:注册向导(含 captcha/email/SMS 多步)+ 交易确认窗

构建:Windows 主目标,非 Windows 平台所有 Win32 功能走 build-tag 桩实现。
2026-06-12 03:10:37 +08:00

57 lines
1.8 KiB
Go

package ui
import (
"image"
"image/color"
"gioui.org/app"
"gioui.org/layout"
"gioui.org/op/clip"
"gioui.org/op/paint"
"gioui.org/unit"
"gioui.org/widget/material"
"git.wxccs.org/iceking2nd/winauth-go/internal/global"
"git.wxccs.org/iceking2nd/winauth-go/internal/i18n"
"git.wxccs.org/iceking2nd/winauth-go/internal/win32"
)
// copyCodeToClipboard pushes the current OTP onto the system clipboard
// and pops a brief toast confirming the action. Errors are surfaced via
// the same toast so the user actually sees them.
func (st *appState) copyCodeToClipboard(en *entry, w *app.Window) {
const fn = "internal.ui.appState.copyCodeToClipboard"
if en == nil || en.Code == "" {
return
}
if err := win32.SetClipboardText(en.Code); err != nil {
global.Log.WithField("func", fn).WithError(err).Warn("clipboard copy failed")
st.toast.Show(i18n.T("msg_copy_failed"), w)
w.Invalidate()
return
}
st.toast.Show(i18n.T("msg_copied"), w)
w.Invalidate()
}
// drawEmptyPlaceholder paints the centered "no entries yet" hint shown
// when the entries list is empty.
func drawEmptyPlaceholder(gtx layout.Context, th *material.Theme) layout.Dimensions {
return layout.Center.Layout(gtx, func(gtx layout.Context) layout.Dimensions {
lbl := material.Body1(th, i18n.T("msg_empty_list"))
lbl.Color = color.NRGBA{R: 0x80, G: 0x80, B: 0x80, A: 0xff}
return layout.UniformInset(unit.Dp(8)).Layout(gtx, lbl.Layout)
})
}
// drawDivider paints a 1px-tall light-gray line across the available
// horizontal space. Used between entries in the list.
func drawDivider(gtx layout.Context) layout.Dimensions {
h := gtx.Dp(unit.Dp(1))
size := image.Pt(gtx.Constraints.Max.X, h)
defer clip.Rect{Max: size}.Push(gtx.Ops).Pop()
paint.ColorOp{Color: color.NRGBA{R: 0xe0, G: 0xe0, B: 0xe0, A: 0xff}}.Add(gtx.Ops)
paint.PaintOp{}.Add(gtx.Ops)
return layout.Dimensions{Size: size}
}